ARTIFICIAL INTELLIGENCE Beat HUMAN DOOM
Scientists from the University of Carnegie Mellon Guillaume Lampl and Devendra Singh Chaplot created an artificial intelligence system and taught her to play video games. That is, to play in a literal sense. Do not be guided by previously spelled out ways and scripts, as is the case with all bots in the game, namely to navigate in the virtual space, to use interface and controls study the levels and gameplay mechanics. That is, if it even easier, if the modern videogame artificial intelligence is "inside" the game and fully programmed, the newly created AI is "outside" the game and knows the internal structure of the game world as the human player.
Playing DooM, AI only uses the flow of visual information read from the screen, and performs two tasks in parallel. First, the movement on the map, collect items and weapons, interface analysis. Second, the fighting (Aim, strafe, the choice of the most suitable weapons, opponents of the study of behavior).
Training artificial intelligence skills of all of the above was carried out on a blank card. System are encouraged to find the right route, found objects and secrets, and for the death penalty imposed on AI. Then, an artificial brain has learned to recognize the enemy and hit them with the available arsenal just a few hours. Well, after the fun began: AI released a multiplayer battles in the arena! And he almost always came out victorious from battles "1 on 1". What can we say about the monsters, which a new player clicked as nuts. By the way, all the tricks of training management video game AI have gone just one week.